Certificação de Sub Classes
Clan Akatsuki :: Categoria 2 :: Ajuda e Suporte :: Tutoriais
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Certificação de Sub Classes
Estas skills são determinadas pelo(s) tipo(s) de sua(s) subclasse(s). Os tipos de skills que podem ser adquiridas pela sua main-class, difere especificamente de acordo com sua subclass e o level dela.
* Subclass Level 65 – Possível adquirir uma skill: Common skill (increased attack e defense-related power)
* Subclass Level 70 – Possível adquirir uma skill: Common skill (increased attack e defense-related power)
* Subclass Level 75 – Possível adquirir uma skill: Common 2nd stage skill (increased attack, defense power, physical critical chance, e magic casting speed) ou várias skills especiais que são determinadas pela sua subclasse.
* Subclass Level 80 – Possível adquirir uma skill: Transformation skill que é determinada pela sua subclasse.
Mesmo se você deletar sua subclasse, as skills correspondentemente adquiridas não serão deletadas. Sua main-class pode adquirir no máximo 4 skills especializadas em cada subclasse que você tiver. Se você tem 3 subclasses, você pode adquirir 12 skills especializadas.
Adicionando Novas Skills
Quando estiver na sua subclasse, dirija-se para o NPC Subclass Master e pegue seu "subclass ability certification".
Leve o "certification" para o NPC Avant-Garde em "Ivory Tower" para a adquirir a skill desejada.
Você pode adquirir a skill apenas quando estiver com sua main-class. Não é requerido level na main-class para adquirir estas skills.
Os "subclass certification items" que você recebe, não podem ser dropados, destruídos, trocados, ou guardados na warehouse.
O número de "subclass skill certifications" é restrito, sendo assim, você deve tomar suas decisões com cuidado. Por exemplo, se sua primeira subclasse recebe um "skill certification" no level 65, mesmo que você, depois, delete a subclasse e evolua uma nova subclasse para o level 65, você não poderá receber outro "skill certification" para sua primeira subclasse naquele level.
Você deve completar a quest da transformação “More Than Meets the Eye” para receber o "subclass certification" e adicionar sua skill apropriadamente à sua main-class.
As skills especiais determinadas pela subclasse e que podem ser adquiridas são as seguintes:
Warrior
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Warrior Abilities – Boost CP, Resist Trait, e Haste
* Ultimate Skill – Transformation: Divine Warrior
Rogue
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Rogue Abilities – Long Shot, Evasion, e Critical Chance
* Ultimate Skill – Transformation: Divine Rogue
Knight
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, e Focus
* Knight Abilities – Boost HP, Resist Critical, e Defense
* Ultimate Skill – Transformation: Divine Knight
Summoner
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Summoner Abilities – Increased HP/MP, Resist Attribute, e Spirit
* Ultimate Skill – Transformation: Divine Summoner
Wizard
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, e Focus
* Wizard Abilities – Anti-Magic, Mana Gain, e Mana Steal
* Ultimate Skill – Transformation: Divine Wizard
Healer
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, e Focus
* Healer Abilities – Prayer, Divine Protection, and Heal
* Ultimate Skill – Transformation: Divine Healer
Enchanter
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Enchanter Abilities – Boost Mana, Mana Recovery, e Barrier
* Ultimate Skill – Transformation: Divine Enchanter
Os tipos de Subclasse são categorizadas da seguinte forma:
* Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
* Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
* Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
* Summoner: Warlock, Elemental Summoner, Phantom Summoner
* Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
* Healer: Bishop, Elven Elder, Shillien Elder
* Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)
Lista de Skills e Efeitos:
Emergent Ability skills
Emergent Ability - Defense (Increase P.Def +9)
Emergent Ability - Magic Defense (Increase M.Def +15)
Emergent Ability - Attack (Increase P.Atk +22)
Emergent Ability - Empower (Increase M.Atk +11 M.atk)
Master Ability skills
Master Ability - Defense (Greatly increase P.Def +29)
Master Ability - Magic Defense (Greatly increase M.Def +50)
Master Ability - Attack (Greatly increase P.Atk +35)
Master Ability - Empower (Greatly increase M.Atk +29)
Master Ability - Focus (Increase critical rate +30)
Master Ability - Casting (Increase Casting Speed +11)
Class-Specific Ability skills
Warrior Class (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soul Breaker, Berserker)
Warrior Ability - Boost CP (Increase Max.CP +738)
Warrior Ability - Resist Trait (Increase resistance to Sleep, Hold, Paralize and Shock attacks +5%)
Warrior Ability - Haste (3% chance to increase Atk.Spd. when attacking +33% Atk.Spd for 15 seconds)
Rogue Class (Hawkeye, Silver Ranger, Phantom Ranger, Treasure Hunter, Plainswalker, Abyss Walker, Arbalester)
Rogue Ability - Evasion (Increase evasion +4)
Rogue Ability - Long Shot (Increases the maximum range of bow and crossbow attacks +50)
Rogue Ability - Critical Chance (3% chance to increase Crit.Rate when attacking +3% Crit.Rate for 15 seconds)
Knight Class (Paladin, Dark Avenger, Temple Knight, Shillien Knight)
Knight Ability - Boost HP (Increase Max. HP. +6%)
Knight Ability - Resist Critical (Reduce the amount of received critical damage 5%)
Knight Ability - Defense (3% chance to increase P.Def and M.Def when under attack +20% P.Def and M.Def for 15 seconds)
Summoner Class (Warlock, Elemental Summoner, Phantom Summoner)
Summoner Ability - Boost HP/MP (Increase Max. HP and Max. MP +147 HP & +74 MP)
Summoner Ability - Resist Attribute (Increase Fire, Water, Wind and Earth Attributes resistance +5)
Summoner Ability - Spirit ( 3% chance to increase M.Atk, Cast.Spd, P.atk and Atk.Spd when under attack - Increase M.Atk, P.atk by 7% and Cast.Spd, Atk.Spd by 8% for 15 seconds)
Wizard Class (Sorcerer, Spellsinger, Spellhowler, Necromancer)
Wizard Ability - Anti-magic (Increase resistance to magic attacks +5% chance for attacking magic to fail)
Wizard Ability - Mana Gain (Increase the amount of MP gained from recharge +6% per MP recharge)
Wizard Ability - Mana Steal (3% chance to steal MP from the opponent and recover it as your own when under attack +17 MP)
Healer Class (Shillien Elder, Elven Elder, Bishop)
Healer Ability - Prayer (Increases effectiveness of received healing +19 HP per heal)
Healer Ability - Divine Protection (Increase Holy and Dark Attributes resistance +5)
Healer Ability - Heal (3% chance to restore HP when under attack +183 HP)
Enchanter Class (Prophet, Warcryer, Inspector, Swordsinger, Bladedancer)
Enchanter Ability - Boost Mana (Increase Max. MP +5% MP)
Enchanter Ability - Mana Recovery (Increase MP regeneration rate +0.5 MP per tick)
Enchanter Ability - Barrier (3% chance to become temporarily invincible to damage when under attack - Celestial shield type of buff for 5 seconds)
Skill Reset
O NPC Avant-Garde NPC em Ivory Tower pode remover as skills especiais para main-class adquirida(s) da(s) subclasse(s). O custo para fazer isso é de 10,000,000 Adena.
Nota: Isso removerá todas as skills aprendidas previamente e também removerá todos os certificados não utilizados do seu inventário. Pagando pela remoção, você deverá voltar ao NPC Subclass Master para reniciar a aquisição de novas skills.
* Subclass Level 65 – Possível adquirir uma skill: Common skill (increased attack e defense-related power)
* Subclass Level 70 – Possível adquirir uma skill: Common skill (increased attack e defense-related power)
* Subclass Level 75 – Possível adquirir uma skill: Common 2nd stage skill (increased attack, defense power, physical critical chance, e magic casting speed) ou várias skills especiais que são determinadas pela sua subclasse.
* Subclass Level 80 – Possível adquirir uma skill: Transformation skill que é determinada pela sua subclasse.
Mesmo se você deletar sua subclasse, as skills correspondentemente adquiridas não serão deletadas. Sua main-class pode adquirir no máximo 4 skills especializadas em cada subclasse que você tiver. Se você tem 3 subclasses, você pode adquirir 12 skills especializadas.
Adicionando Novas Skills
Quando estiver na sua subclasse, dirija-se para o NPC Subclass Master e pegue seu "subclass ability certification".
Leve o "certification" para o NPC Avant-Garde em "Ivory Tower" para a adquirir a skill desejada.
Você pode adquirir a skill apenas quando estiver com sua main-class. Não é requerido level na main-class para adquirir estas skills.
Os "subclass certification items" que você recebe, não podem ser dropados, destruídos, trocados, ou guardados na warehouse.
O número de "subclass skill certifications" é restrito, sendo assim, você deve tomar suas decisões com cuidado. Por exemplo, se sua primeira subclasse recebe um "skill certification" no level 65, mesmo que você, depois, delete a subclasse e evolua uma nova subclasse para o level 65, você não poderá receber outro "skill certification" para sua primeira subclasse naquele level.
Você deve completar a quest da transformação “More Than Meets the Eye” para receber o "subclass certification" e adicionar sua skill apropriadamente à sua main-class.
As skills especiais determinadas pela subclasse e que podem ser adquiridas são as seguintes:
Warrior
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Warrior Abilities – Boost CP, Resist Trait, e Haste
* Ultimate Skill – Transformation: Divine Warrior
Rogue
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Rogue Abilities – Long Shot, Evasion, e Critical Chance
* Ultimate Skill – Transformation: Divine Rogue
Knight
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, e Focus
* Knight Abilities – Boost HP, Resist Critical, e Defense
* Ultimate Skill – Transformation: Divine Knight
Summoner
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Summoner Abilities – Increased HP/MP, Resist Attribute, e Spirit
* Ultimate Skill – Transformation: Divine Summoner
Wizard
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, e Focus
* Wizard Abilities – Anti-Magic, Mana Gain, e Mana Steal
* Ultimate Skill – Transformation: Divine Wizard
Healer
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, e Focus
* Healer Abilities – Prayer, Divine Protection, and Heal
* Ultimate Skill – Transformation: Divine Healer
Enchanter
* Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
* Master Abilities – Attack, Empower, Casting, and Focus
* Enchanter Abilities – Boost Mana, Mana Recovery, e Barrier
* Ultimate Skill – Transformation: Divine Enchanter
Os tipos de Subclasse são categorizadas da seguinte forma:
* Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
* Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
* Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
* Summoner: Warlock, Elemental Summoner, Phantom Summoner
* Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
* Healer: Bishop, Elven Elder, Shillien Elder
* Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)
Lista de Skills e Efeitos:
Emergent Ability skills
Emergent Ability - Defense (Increase P.Def +9)
Emergent Ability - Magic Defense (Increase M.Def +15)
Emergent Ability - Attack (Increase P.Atk +22)
Emergent Ability - Empower (Increase M.Atk +11 M.atk)
Master Ability skills
Master Ability - Defense (Greatly increase P.Def +29)
Master Ability - Magic Defense (Greatly increase M.Def +50)
Master Ability - Attack (Greatly increase P.Atk +35)
Master Ability - Empower (Greatly increase M.Atk +29)
Master Ability - Focus (Increase critical rate +30)
Master Ability - Casting (Increase Casting Speed +11)
Class-Specific Ability skills
Warrior Class (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soul Breaker, Berserker)
Warrior Ability - Boost CP (Increase Max.CP +738)
Warrior Ability - Resist Trait (Increase resistance to Sleep, Hold, Paralize and Shock attacks +5%)
Warrior Ability - Haste (3% chance to increase Atk.Spd. when attacking +33% Atk.Spd for 15 seconds)
Rogue Class (Hawkeye, Silver Ranger, Phantom Ranger, Treasure Hunter, Plainswalker, Abyss Walker, Arbalester)
Rogue Ability - Evasion (Increase evasion +4)
Rogue Ability - Long Shot (Increases the maximum range of bow and crossbow attacks +50)
Rogue Ability - Critical Chance (3% chance to increase Crit.Rate when attacking +3% Crit.Rate for 15 seconds)
Knight Class (Paladin, Dark Avenger, Temple Knight, Shillien Knight)
Knight Ability - Boost HP (Increase Max. HP. +6%)
Knight Ability - Resist Critical (Reduce the amount of received critical damage 5%)
Knight Ability - Defense (3% chance to increase P.Def and M.Def when under attack +20% P.Def and M.Def for 15 seconds)
Summoner Class (Warlock, Elemental Summoner, Phantom Summoner)
Summoner Ability - Boost HP/MP (Increase Max. HP and Max. MP +147 HP & +74 MP)
Summoner Ability - Resist Attribute (Increase Fire, Water, Wind and Earth Attributes resistance +5)
Summoner Ability - Spirit ( 3% chance to increase M.Atk, Cast.Spd, P.atk and Atk.Spd when under attack - Increase M.Atk, P.atk by 7% and Cast.Spd, Atk.Spd by 8% for 15 seconds)
Wizard Class (Sorcerer, Spellsinger, Spellhowler, Necromancer)
Wizard Ability - Anti-magic (Increase resistance to magic attacks +5% chance for attacking magic to fail)
Wizard Ability - Mana Gain (Increase the amount of MP gained from recharge +6% per MP recharge)
Wizard Ability - Mana Steal (3% chance to steal MP from the opponent and recover it as your own when under attack +17 MP)
Healer Class (Shillien Elder, Elven Elder, Bishop)
Healer Ability - Prayer (Increases effectiveness of received healing +19 HP per heal)
Healer Ability - Divine Protection (Increase Holy and Dark Attributes resistance +5)
Healer Ability - Heal (3% chance to restore HP when under attack +183 HP)
Enchanter Class (Prophet, Warcryer, Inspector, Swordsinger, Bladedancer)
Enchanter Ability - Boost Mana (Increase Max. MP +5% MP)
Enchanter Ability - Mana Recovery (Increase MP regeneration rate +0.5 MP per tick)
Enchanter Ability - Barrier (3% chance to become temporarily invincible to damage when under attack - Celestial shield type of buff for 5 seconds)
Skill Reset
O NPC Avant-Garde NPC em Ivory Tower pode remover as skills especiais para main-class adquirida(s) da(s) subclasse(s). O custo para fazer isso é de 10,000,000 Adena.
Nota: Isso removerá todas as skills aprendidas previamente e também removerá todos os certificados não utilizados do seu inventário. Pagando pela remoção, você deverá voltar ao NPC Subclass Master para reniciar a aquisição de novas skills.
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